MAXGG

12 MiniBattles

Challenge a friend in twelve quick physics mini-games, including soccer and sniper battles, with one dedicated button for each local player.

Two PlayerTwelve random one-button duelslandscape
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ABOUT THE GAME

12 MiniBattles game overview

12 MiniBattles is a local two-player collection where the next contest is chosen from a varied set of physics-based games. Soccer and sniper warfare are among the possible matchups, and each round arrives with its own immediate objective. The quick pacing makes adaptation more valuable than mastering a large control scheme. Player one uses A and player two uses L, with every mini-game built around that single assigned button. A press may produce a different action in the next contest, so both players need to read the situation before reacting. Victory belongs to the friend who performs the current challenge better.

WHAT TO EXPECT

Before you start

Expect two players to learn a new one-button action from round to round, react under pressure, and settle each compact physics duel before the next contest appears.

GETTING STARTED

How to play 12 MiniBattles

Sit one player at A and the other at L before the first battle. Watch how the active mini-game responds to a press, then connect that action to its goal.

Use carefully timed button presses to outplay the opponent in the selected contest. Finish the round, learn the next game's action quickly, and continue the friendly series of battles.

CONTROLS

Controls and device setup

Player one presses A and player two presses L; each participant uses only that single button in every mini-game.

PLAY SMARTER

Tips for 12 MiniBattles

  1. Use the opening moment to learn the current action before pressing repeatedly.
  2. Watch your opponent's timing when the contest depends on a shared object.
  3. Reset expectations between rounds because the one button may control something new.