ABOUT THE GAME
Power On game overview
A group of bulbs begins disconnected from its power source. Each wire tile can be rotated, changing which neighboring pieces it can carry current toward. Straight runs solve only part of the board; junctions and intersections are necessary when one powered route must branch toward several lights. The puzzle rewards fast completion and economical rotation rather than random spinning. As the networks become more intricate, a tile near the source can affect several distant bulbs at once. All lights must receive a valid connection for the board to count as complete, and no separate opponent participates in the circuit.
WHAT TO EXPECT
Before you start
Trace possible routes outward from the supply, rotate one wire, inspect how the connection changes, and continue building branches until every bulb is illuminated with minimal wasted motion.
GETTING STARTED
How to play Power On
Begin at the power source and orient the first few pieces before working near an unlit bulb. A correct early branch reduces ambiguity farther across the board.
Use junctions where several lights need current from the same route. Before rotating a nearly correct tile, verify that the change will not disconnect a branch already supplying another bulb.
CONTROLS
Controls and device setup
Each click turns the chosen wire one step; touching a tile has the equivalent rotation effect on mobile.
PLAY SMARTER
Tips for Power On
- Trace from the source first because isolated work near a bulb may point nowhere.
- Preserve a working junction while correcting a different branch of the circuit.
- Count rotations mentally to avoid cycling a tile past the needed orientation.




