ABOUT THE GAME
Black and White Stickman game overview
Two stick figures cross the same obstacle route while searching for two distinct collectible sets: star points and monster balls. Neither set can be ignored, because the complete collection activates the black hole that functions as the level's portal. Separate jump inputs allow both friends to move simultaneously. Touching an obstacle causes the run to fail before the exit is available. Progress therefore depends on clearing hazards without leaving a badge behind, then using the activated portal only after the route has been fully searched. Both black and white remain part of the shared escape.
WHAT TO EXPECT
Before you start
Cooperative play alternates between short platform crossings, checks for stars or monster balls near side paths, cautious jumps over hazards, and a final approach to the opened black hole.
GETTING STARTED
How to play Black and White Stickman
Move the two stickmen through the first safe section and assign nearby collectibles to whichever character can reach them directly. Jump only after confirming the landing does not touch an obstacle.
Compare the remaining star and monster-ball totals before leaving an area. Once every badge has been gathered and the black hole activates, guide both figures into the portal.
CONTROLS
Controls and device setup
Press W to jump one stickman and the Up Arrow to jump the other; desktop and mobile play are documented.
PLAY SMARTER
Tips for Black and White Stickman
- Search below elevated platforms before assuming the last monster ball lies ahead.
- Move one stickman at a time through an obstacle with a narrow landing.
- Do not enter the portal until the star and monster-ball counts are complete.










